
In the Image Texture node, click New to create a new texture.Link its Color output to the Base Color input of the Principled BSDF node.It opens the shader for our Material by default. It also already has a Material applied to it, called simply "Material". It already comes with a cube in the scene. I'll paint a cube to demonstrate each step of the process. blend file.Īnd they reiterate one last time that you do not need to convert your files: Using Blender or Maya with Unity is hassle-free: no complicated pipelines, no special installations or conversions.Īfter struggling so much to get it to work, I wish Unity had documented actual guides on how to do it properly and left a link in that marketing material. To import Blender assets into Unity, click Assets > Import New Asset on the Unity menu bar, then find and open your. But natively importing project files from Blender and Maya is easy with Unity.


It can also be unreliable, even with software products that promise compatibility. Then they explain how Unity can import Blender files without a hitch, unlike other software which can be unreliable they say: Seamless importing into Unity: Having to convert third-party project files to be able to use them with other applications is time-consuming. That’s not surprising, as Blender is a free, open-source software that packs some serious power. Blender has been a favorite for indie studios and small teams for more than a decade. They start with an acknowledgement that Blender matters in game development: Blender and Maya are two of the most powerful tools you’ll find, as they are industry leaders in art and animation software. It's easy, they sayįirst I'll start with a few quotes from Unity's marketing page about Blender.


I am using Blender 3.1.0 Beta and Unity 2021.2.11f1, both for Apple Silicon. So I'll summarize what I've learned after hours of trial and error and searching online. Most written and video guides show how easy it is, but it ended up being much more complicated than I thought. I recently got into modeling in Blender and wanted to export them into Unity.
